💄 Added new game button that resets the savegame (also did some layouting)
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=4 format=3 uid="uid://c6wnoif01ltld"]
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[gd_scene load_steps=5 format=3 uid="uid://c6wnoif01ltld"]
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[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_fj2fh"]
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[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="3_dl0t1"]
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[ext_resource type="Texture2D" uid="uid://c7atj6ohlmir3" path="res://art/ui/StartScreen/titlescreen.png" id="3_r0y6o"]
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[ext_resource type="Texture2D" uid="uid://du612t3xytly3" path="res://art/ui/StartScreen/babushkalog_white.png" id="4_dl0t1"]
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@@ -21,37 +22,6 @@ expand_mode = 2
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stretch_mode = 6
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metadata/_edit_use_anchors_ = true
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[node name="Start" type="Button" parent="CanvasLayer/TextureRect"]
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custom_minimum_size = Vector2(100, 30)
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layout_mode = 1
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anchors_preset = 4
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anchor_top = 0.5
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anchor_bottom = 0.5
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offset_left = 200.0
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offset_top = -15.5
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offset_right = 400.0
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offset_bottom = 24.5
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grow_vertical = 2
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scale = Vector2(2, 2)
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toggle_mode = true
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text = "Start"
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[node name="Quit" type="Button" parent="CanvasLayer/TextureRect"]
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custom_minimum_size = Vector2(100, 30)
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layout_mode = 1
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anchors_preset = 4
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anchor_top = 0.5
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anchor_bottom = 0.5
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offset_left = 200.0
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offset_top = 97.0
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offset_right = 400.0
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offset_bottom = 137.0
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grow_vertical = 2
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scale = Vector2(2, 2)
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toggle_mode = true
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text = "Quit
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"
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[node name="Text" type="TextureRect" parent="CanvasLayer/TextureRect"]
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layout_mode = 1
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offset_left = 50.0
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@@ -62,5 +32,55 @@ scale = Vector2(0.5, 0.5)
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texture = ExtResource("4_dl0t1")
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stretch_mode = 3
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[connection signal="pressed" from="CanvasLayer/TextureRect/Start" to="." method="LoadScene"]
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[connection signal="pressed" from="CanvasLayer/TextureRect/Quit" to="." method="Quit"]
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[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/TextureRect"]
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custom_minimum_size = Vector2(500, 300)
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layout_mode = 0
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offset_left = 204.0
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offset_top = 497.0
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offset_right = 704.0
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offset_bottom = 797.0
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[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
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layout_mode = 2
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theme_override_constants/margin_top = 10
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theme_override_constants/margin_bottom = 10
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[node name="Continue" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer"]
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custom_minimum_size = Vector2(100, 80)
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layout_mode = 2
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theme_override_font_sizes/font_size = 36
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toggle_mode = true
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text = "Continue
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"
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[node name="MarginContainer2" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
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layout_mode = 2
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theme_override_constants/margin_top = 10
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theme_override_constants/margin_bottom = 10
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[node name="New Game" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2"]
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custom_minimum_size = Vector2(100, 80)
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layout_mode = 2
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theme_override_font_sizes/font_size = 36
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toggle_mode = true
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text = "New Game
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"
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script = ExtResource("3_dl0t1")
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[node name="MarginContainer3" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
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layout_mode = 2
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theme_override_constants/margin_top = 10
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theme_override_constants/margin_bottom = 10
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[node name="Quit" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer3"]
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custom_minimum_size = Vector2(100, 80)
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layout_mode = 2
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theme_override_font_sizes/font_size = 36
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toggle_mode = true
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text = "Quit
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"
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[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer/Continue" to="." method="LoadScene"]
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[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" to="." method="LoadScene"]
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[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" to="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" method="Reset"]
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[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer3/Quit" to="." method="Quit"]
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