🚧 reworking Fieldservice

This commit is contained in:
2025-10-31 14:08:55 +01:00
parent 63fd81e54d
commit 6ba26c360d
5 changed files with 89 additions and 1 deletions
@@ -20,11 +20,13 @@ public partial class FieldBehaviour2D : Sprite2D
public Vector2 FieldPosition;
public FieldService2D FieldService;
[Signal] public delegate void PlantedEventHandler();
public override void _Ready()
{
UpdateFieldState(FieldState);
int randomIndex = new Random().Next(0, _maskTexture.Length);
_maskSprite.Texture = _maskTexture[randomIndex];