Extracted FightAttack Enum in the hopes of fixing errors

This commit is contained in:
2025-07-31 20:35:14 +02:00
parent cfe604d3b7
commit 730c4999d7
6 changed files with 37 additions and 24 deletions
@@ -4,15 +4,6 @@ using Godot;
namespace Babushka.scripts.CSharp.Common.Farming;
public enum FieldState
{
Empty = 0,
Tilled = 1,
Planted = 2,
Watered = 3,
NotFound = 99
}
[GlobalClass]
public partial class FieldBehaviour2D : Sprite2D
{