Added flying beet to the ui when used

This commit is contained in:
jonathan
2025-12-16 18:56:18 +01:00
parent fef8380a57
commit 7310bfbf6e
15 changed files with 114 additions and 18 deletions
+17 -2
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://cjshlwk8ajpnp"]
[gd_scene load_steps=18 format=3 uid="uid://cjshlwk8ajpnp"]
[ext_resource type="Script" uid="uid://cnhpnn8o0gybd" path="res://scripts/CSharp/Common/Fight/FightHappeningSceneSetup.cs" id="1_fiutj"]
[ext_resource type="Script" uid="uid://c76mhhqyk4lgh" path="res://scripts/CSharp/Common/Fight/FightHappening.cs" id="1_gsk03"]
@@ -6,6 +6,7 @@
[ext_resource type="Script" uid="uid://dwsqst8fhhqlc" path="res://scripts/CSharp/Common/Fight/AllFightersVisual.cs" id="2_lu4y4"]
[ext_resource type="PackedScene" uid="uid://bcld43daavmrn" path="res://prefabs/fight/fight_scene_switcher.tscn" id="2_phrlx"]
[ext_resource type="PackedScene" uid="uid://7jsxokx67gpq" path="res://prefabs/fight/fighterVisuals/vesna_fighter_visual.tscn" id="4_qo0gi"]
[ext_resource type="Script" uid="uid://cdrjvgm82pxoj" path="res://scripts/CSharp/Common/Fight/FightHappeningAnimationContext.cs" id="4_v5rv6"]
[ext_resource type="PackedScene" uid="uid://0vm3jb1hnkkb" path="res://prefabs/fight/fighterVisuals/blob_fighter_visual.tscn" id="4_vp8s0"]
[ext_resource type="Script" uid="uid://buiwuf7pjfq8" path="res://scripts/CSharp/Common/Fight/FightHappeningStateReaction.cs" id="4_ydj1i"]
[ext_resource type="PackedScene" uid="uid://bydwj3pbvqrhb" path="res://prefabs/minigame/minigame.tscn" id="8_2b3cf"]
@@ -13,20 +14,28 @@
[ext_resource type="Script" uid="uid://bwm0nhvt1083k" path="res://scripts/CSharp/Common/Fight/FightMinigameHandler.cs" id="8_falfe"]
[ext_resource type="Script" uid="uid://d2ugtb3dalrg3" path="res://scripts/CSharp/Common/Fight/FightHappeningStateDebugger.cs" id="8_tv7cl"]
[ext_resource type="Script" uid="uid://2f7rqk50gtdg" path="res://scripts/CSharp/Common/Fight/SwitchSceneOnFightEnd.cs" id="10_qqd8u"]
[ext_resource type="Script" uid="uid://6nniwfxye8ss" path="res://scripts/CSharp/Common/Fight/UsedItemIndicatorVisual.cs" id="14_b4ll5"]
[ext_resource type="PackedScene" uid="uid://l1hdihubffeg" path="res://prefabs/fight/damage_flying_nuber.tscn" id="15_oy2wu"]
[ext_resource type="Texture2D" uid="uid://djewfwrdt4iv3" path="res://art/ui/UI/icons/icon-fruit-beetroot.png" id="16_k4fcr"]
[node name="BabushkaSceneFightHappening" type="Node2D"]
[node name="FightHappening" type="Node" parent="."]
script = ExtResource("1_gsk03")
[node name="ActionAnimationController" type="Node" parent="." node_paths=PackedStringArray("_allFightersVisual")]
[node name="ActionAnimationController" type="Node" parent="." node_paths=PackedStringArray("_allFightersVisual", "_animationContext")]
script = ExtResource("2_7kjgs")
_allFightersVisual = NodePath("../FightVisuals")
_animationContext = NodePath("AnimationContext")
[node name="StateReactionActionAnimation" type="Node" parent="ActionAnimationController"]
script = ExtResource("4_ydj1i")
_fightState = 10
[node name="AnimationContext" type="Node" parent="ActionAnimationController" node_paths=PackedStringArray("useHealItemIndicator")]
script = ExtResource("4_v5rv6")
useHealItemIndicator = NodePath("../../UseItemIndicator")
[node name="Camera2D" type="Camera2D" parent="."]
[node name="FightSetup" type="Node2D" parent="."]
@@ -207,6 +216,12 @@ offset_right = 794.0
offset_bottom = -472.0
text = "Hello world"
[node name="UseItemIndicator" type="Node2D" parent="."]
position = Vector2(214, 319)
script = ExtResource("14_b4ll5")
_flyingIndicatorPrefab = ExtResource("15_oy2wu")
_itemTexture = ExtResource("16_k4fcr")
[connection signal="SignalTransitionState" from="FightHappening" to="ActionAnimationController/StateReactionActionAnimation" method="FightHappeningStateTransitioned"]
[connection signal="SignalTransitionState" from="FightHappening" to="FightVisuals" method="FightHappeningStateChange"]
[connection signal="SignalTransitionState" from="FightHappening" to="ActionSelect/StateReactionInputActionSelect" method="FightHappeningStateTransitioned"]