✨Added flying beet to the ui when used
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@@ -11,11 +11,11 @@ public partial class ActionAnimationController : Node
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#endregion
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[Export] private AllFightersVisual _allFightersVisual = null!;
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[Export] private FightHappeningAnimationContext _animationContext = null!;
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public void StateEnter()
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{
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_ = HappeningData.actionStaging!.AnimateAction(_allFightersVisual);
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_ = HappeningData.actionStaging!.AnimateAction(_allFightersVisual,_animationContext);
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}
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public void StateExit()
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