✨Added flying beet to the ui when used
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@@ -4,12 +4,12 @@ namespace Babushka.scripts.CSharp.Common.Fight;
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public partial class FighterDamageIndicatorVisual : Node2D
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{
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[Export] private PackedScene _flyingNumberPrefab;
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[Export] private PackedScene _flyingNumberPrefab = null!;
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public void SpawnFlyingNumber(string text)
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{
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var flyingNumberInstance = _flyingNumberPrefab.Instantiate<FighterDamageIndicatorFlyingNumber>();
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var flyingNumberInstance = _flyingNumberPrefab.Instantiate<FlyingIndicator>();
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AddChild(flyingNumberInstance);
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flyingNumberInstance.Initialize(text);
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}
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