Added help box
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@@ -0,0 +1,26 @@
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extends Node
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var container: HelpBoxContainer
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func showHelp(text:String)->void:
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container.showHelp(text)
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func hideHelp()->void:
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container.hideHelp()
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func registerContainer(container: HelpBoxContainer)->void:
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self.container = container
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("ui_left"):
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HelpBox.showHelp("This is a test help text.")
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if event.is_action_pressed("ui_right"):
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HelpBox.hideHelp()
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if event.is_action_pressed("ui_up"):
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Dialogic.start_timeline("test_time_line")
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@@ -0,0 +1,55 @@
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extends PanelContainer
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class_name HelpBoxContainer
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@onready var textLabel: Label = $MarginContainer/Label
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var animationTween:Tween
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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HelpBox.registerContainer(self)
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await get_tree().process_frame
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hideHelpInstant()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func showHelp(text: String) -> void:
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textLabel.text = text
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if animationTween:
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animationTween.kill()
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visible = false
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visible = true
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var offset = get_rect().size.x + 40
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animationTween = get_tree().create_tween()
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animationTween.set_ease(Tween.EASE_OUT)
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animationTween.set_trans(Tween.TRANS_QUAD)
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animationTween.tween_property(self, "position:x", 0, .5).from(offset)
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func hideHelp() -> void:
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if animationTween:
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animationTween.kill()
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var offset = get_rect().size.x + 40
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animationTween = get_tree().create_tween()
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animationTween.set_ease(Tween.EASE_IN)
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animationTween.set_trans(Tween.TRANS_QUAD)
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animationTween.tween_property(self, "position:x", offset, .5)
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func hideHelpInstant() -> void:
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if animationTween:
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animationTween.kill()
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var offset = get_rect().size.x + 40
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animationTween = get_tree().create_tween()
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animationTween.set_ease(Tween.EASE_IN)
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animationTween.set_trans(Tween.TRANS_QUAD)
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animationTween.tween_property(self, "position:x", offset, 0)
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