Make Vesna entity save current position

This commit is contained in:
jonathan
2026-02-04 20:40:50 +01:00
parent 1b77718b9b
commit 7841252809
3 changed files with 12 additions and 1 deletions
@@ -12,7 +12,7 @@ public class VesnaEntity : PositionalEntity
public override void InstantiateEntityNode(Node2D parent)
{
var node = (VesnaBehaviour2D) EntityManager.Instance.NodeCreator.InstantiateNode(OWN_TYPE_NAME);
node.player2d.GlobalPosition = position;
node.player2d.Initialize(this);
parent.AddChild(node);
}
}