Made that vesna can move to the beets scene
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@@ -9,11 +9,10 @@ public partial class VesnaEntityPlacer : Node2D
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public override void _Ready()
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{
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var sceneName = EntityManager.Instance.CurrentEntitySceneContainer!.sceneName;
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var loadedScenesEntity = EntityManager.Instance.GetUniqueEntity<LoadedScenesEntity>();
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var entity = EntityManager.Instance.GetUniqueEntity<VesnaEntity>();
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if (!loadedScenesEntity.WasSceneLoaded(sceneName))
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if (entity.sceneName != sceneName)
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{
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var entity = EntityManager.Instance.GetUniqueEntity<VesnaEntity>();
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entity.position = GlobalPosition;
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entity.sceneName = sceneName;
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}
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