removed GD.Prints

This commit is contained in:
2025-12-16 14:33:54 +01:00
parent 30750d2e3c
commit 7f58aeae76
@@ -159,7 +159,6 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
public void ChangePlantedState()
{
GD.Print("Adding Plant.");
IsPlanted = true;
if(FieldState == FieldState.Tilled)
_fieldSprite.Texture = Tilled;
@@ -236,7 +235,6 @@ public partial class FieldBehaviour2D : Sprite2D, ISaveable
if (IsPlanted)
{
GD.Print("Saving plant data.");
payloadData.Add(
"plant_data", new Dictionary<string, Variant>()
{