Fixed tomato farming again
This commit is contained in:
@@ -40,6 +40,7 @@ _bigPlants = [NodePath("BigPlant/01"), NodePath("BigPlant/02"), NodePath("BigPla
|
||||
_readyPlants = [NodePath("ReadyPlantInventoryItem/ReadyPlant/01"), NodePath("ReadyPlantInventoryItem/ReadyPlant/02"), NodePath("ReadyPlantInventoryItem/ReadyPlant/03"), NodePath("ReadyPlantInventoryItem/ReadyPlant/04")]
|
||||
_harvestablePlant = NodePath("ReadyPlantInventoryItem")
|
||||
_magicEffect = NodePath("magic vfx")
|
||||
_magicWordNeeded = false
|
||||
|
||||
[node name="Seeds" type="Node2D" parent="."]
|
||||
position = Vector2(0, 0.5)
|
||||
@@ -225,6 +226,7 @@ color = Color(0.400601, 0.62444, 0.791217, 1)
|
||||
hue_variation_max = 0.4
|
||||
|
||||
[connection signal="Interacted" from="GrowingInteractionArea" to="." method="Grow"]
|
||||
[connection signal="SuccessfulPickUp" from="ReadyPlantInventoryItem" to="." method="queue_free"]
|
||||
|
||||
[editable path="GrowingInteractionArea"]
|
||||
[editable path="ReadyPlantInventoryItem"]
|
||||
|
||||
Reference in New Issue
Block a user