Fixed tomato farming again

This commit is contained in:
2025-08-17 21:57:57 +02:00
parent ce2d7eb773
commit 7fd26ffed3
11 changed files with 40 additions and 51 deletions
+2
View File
@@ -40,6 +40,7 @@ _bigPlants = [NodePath("BigPlant/01"), NodePath("BigPlant/02"), NodePath("BigPla
_readyPlants = [NodePath("ReadyPlantInventoryItem/ReadyPlant/01"), NodePath("ReadyPlantInventoryItem/ReadyPlant/02"), NodePath("ReadyPlantInventoryItem/ReadyPlant/03"), NodePath("ReadyPlantInventoryItem/ReadyPlant/04")]
_harvestablePlant = NodePath("ReadyPlantInventoryItem")
_magicEffect = NodePath("magic vfx")
_magicWordNeeded = false
[node name="Seeds" type="Node2D" parent="."]
position = Vector2(0, 0.5)
@@ -225,6 +226,7 @@ color = Color(0.400601, 0.62444, 0.791217, 1)
hue_variation_max = 0.4
[connection signal="Interacted" from="GrowingInteractionArea" to="." method="Grow"]
[connection signal="SuccessfulPickUp" from="ReadyPlantInventoryItem" to="." method="queue_free"]
[editable path="GrowingInteractionArea"]
[editable path="ReadyPlantInventoryItem"]