Made fight fightable

This commit is contained in:
jonathan
2025-09-30 16:23:05 +02:00
parent daabcdc5ee
commit 8055381478
43 changed files with 925 additions and 278 deletions
@@ -0,0 +1,27 @@
using Godot;
namespace Babushka.scripts.CSharp.Common.Fight;
public partial class FightHappeningStateReaction : Node
{
[Export] private FightHappening.FightState _fightState;
[Signal]
public delegate void OnStateEnteredEventHandler();
[Signal]
public delegate void OnStateExitedEventHandler();
public void FightHappeningStateTransitioned(FightHappening.FightState fromState, FightHappening.FightState toState)
{
if (fromState == _fightState)
{
EmitSignalOnStateExited();
}
if (toState == _fightState)
{
EmitSignalOnStateEntered();
}
}
}