added pickup animation

This commit is contained in:
2025-05-19 22:39:30 +02:00
parent 7276bdda38
commit 80c48ea3df
3 changed files with 23 additions and 3 deletions
+1 -1
View File
@@ -3524,7 +3524,7 @@ position = Vector2(0, -374)
position = Vector2(0, 450)
sprite_frames = SubResource("SpriteFrames_4yiyq")
animation = &"diagonal wateringcan"
frame_progress = 0.0934381
frame_progress = 0.234463
offset = Vector2(0, -450)
[node name="Hoe" type="Sprite2D" parent="CharacterBody2D/visuals"]
+2
View File
@@ -51,6 +51,7 @@ grow_horizontal = 2
grow_vertical = 0
[node name="Selector" type="TextureRect" parent="SlotsContainer/SlotSelectContainer"]
visible = false
custom_minimum_size = Vector2(100, 100)
layout_mode = 0
offset_left = 1.0
@@ -64,5 +65,6 @@ script = ExtResource("3_exrk4")
_testItemToCreate = ExtResource("4_5fdxq")
[node name="BabushkaUiTmpInventorySelect" type="Sprite2D" parent="."]
visible = false
position = Vector2(-648, 1020)
texture = ExtResource("4_tiss4")