added pickup animation
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@@ -3524,7 +3524,7 @@ position = Vector2(0, -374)
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position = Vector2(0, 450)
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sprite_frames = SubResource("SpriteFrames_4yiyq")
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animation = &"diagonal wateringcan"
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frame_progress = 0.0934381
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frame_progress = 0.234463
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offset = Vector2(0, -450)
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[node name="Hoe" type="Sprite2D" parent="CharacterBody2D/visuals"]
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@@ -51,6 +51,7 @@ grow_horizontal = 2
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grow_vertical = 0
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[node name="Selector" type="TextureRect" parent="SlotsContainer/SlotSelectContainer"]
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visible = false
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custom_minimum_size = Vector2(100, 100)
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layout_mode = 0
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offset_left = 1.0
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@@ -64,5 +65,6 @@ script = ExtResource("3_exrk4")
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_testItemToCreate = ExtResource("4_5fdxq")
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[node name="BabushkaUiTmpInventorySelect" type="Sprite2D" parent="."]
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visible = false
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position = Vector2(-648, 1020)
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texture = ExtResource("4_tiss4")
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