♻️ Implemented FightersFormation to keep track of the fight entered state of the fighters

This commit is contained in:
jonathan
2025-10-07 18:08:53 +02:00
parent 0de3bcae22
commit 83dc6bfd56
13 changed files with 127 additions and 54 deletions
@@ -8,7 +8,6 @@ public class AllyFighters
{
type = FightWorld.Fighter.Type.Vesna,
maxHealth = 20,
isEnemy = false,
availableActions =
[
new AllyAttackAction()
@@ -18,7 +17,6 @@ public class AllyFighters
{
type = FightWorld.Fighter.Type.Chuha,
maxHealth = 15,
isEnemy = false,
availableActions =
[
new FighterAction.Skip()