Added minigame
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
using Godot;
|
||||
using System;
|
||||
|
||||
public partial class RegionVisual : Node
|
||||
{
|
||||
[Export] private Sprite2D _sliceSprite;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
//_sliceSprite.Material = new Material()
|
||||
}
|
||||
|
||||
public void Setup(Vector2 normalAngles, Color color)
|
||||
{
|
||||
var mat = (_sliceSprite.Material as ShaderMaterial)!;
|
||||
mat.SetShaderParameter("angles", normalAngles);
|
||||
mat.SetShaderParameter("fillColor", color);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user