Tools get deactivated from animation when switching to an empty slot in the inventory. Also fixed layering (AGAIN)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Inventory;
|
||||
|
||||
[GlobalClass]
|
||||
@@ -18,7 +19,7 @@ public partial class ItemResource : Resource
|
||||
|
||||
[Export]
|
||||
public PackedScene? itemPrefab;
|
||||
|
||||
|
||||
public ItemResource()
|
||||
{
|
||||
name = "";
|
||||
@@ -27,3 +28,4 @@ public partial class ItemResource : Resource
|
||||
itemPrefab = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user