Added last farming timelines and fixed some minor issues

This commit is contained in:
2025-06-15 18:00:27 +02:00
committed by cblech
parent ddb5547b42
commit 89ae347a91
17 changed files with 94 additions and 25 deletions
@@ -19,6 +19,12 @@ public partial class Player2D : CharacterBody2D
private Vector2 _lastDirection = Vector2.Zero;
private InventoryManager _inventoryManager;
public bool InputEnabled
{
get => _canHandleInput;
set => _canHandleInput = value;
}
public override void _Ready()
{
InventoryManager.Instance.playerInventory.InventoryContentsChanged += HandleNewItemInInventory;
@@ -68,4 +68,20 @@ public partial class VesnaBehaviour2D : Node
}
#endregion
/// <summary>
/// Enables the character movement in the Player2D script.
/// </summary>
public void EnableMovement()
{
_player2d.InputEnabled = true;
}
/// <summary>
/// Disables the character movement in the Player2D script.
/// </summary>
public void DisableMovement()
{
_player2d.InputEnabled = false;
}
}