InteractionAreas are now bound to SpriteSwitchers and farming tool interaction works

This commit is contained in:
2025-05-17 16:38:32 +02:00
parent f7684b6c2a
commit 8af825bc18
7 changed files with 88 additions and 65 deletions
+8 -7
View File
@@ -3,20 +3,21 @@
[ext_resource type="Script" uid="uid://pemu31f6fe4l" path="res://scripts/CSharp/Common/SpriteSwitcher2D.cs" id="1_aktjx"]
[ext_resource type="Texture2D" uid="uid://3pj2q7wtuion" path="res://art/farm/farming/farmobjekte/hoe.png" id="2_gxaiv"]
[node name="SpriteSwitcher2d" type="Node2D" node_paths=PackedStringArray("_firstSprite", "_secondSprite")]
[node name="SpriteSwitcher2d" type="Node2D" node_paths=PackedStringArray("_activeSprite", "_inactiveSprite")]
script = ExtResource("1_aktjx")
_firstSprite = NodePath("FirstSprite")
_secondSprite = NodePath("SecondSprite")
_activeSprite = NodePath("ActiveSprite")
_inactiveSprite = NodePath("InactiveSprite")
_active = true
[node name="FirstSprite" type="Sprite2D" parent="."]
modulate = Color(0.00322664, 0.644252, 0.264198, 1)
[node name="ActiveSprite" type="Sprite2D" parent="."]
modulate = Color(0, 0.83, 0.332, 1)
texture = ExtResource("2_gxaiv")
region_enabled = true
region_rect = Rect2(989, 189, 339, 1228)
[node name="SecondSprite" type="Sprite2D" parent="."]
[node name="InactiveSprite" type="Sprite2D" parent="."]
visible = false
modulate = Color(1, 0, 0, 1)
modulate = Color(0.27, 0.27, 0.27, 1)
texture = ExtResource("2_gxaiv")
region_enabled = true
region_rect = Rect2(1006, 197, 321, 1226)