♻️ migrated the InteractionAreas currently used to the new format and removed the old code
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@@ -160,9 +160,9 @@ libraries = {
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&"": SubResource("AnimationLibrary_54k4r")
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}
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[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("15_uo3dh")]
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[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("15_uo3dh")]
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position = Vector2(18, -250)
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_spriteToOutline = NodePath("../Duck rendered")
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_spritesToOutline = [NodePath("../Duck rendered")]
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[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
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shape = SubResource("CircleShape2D_uo3dh")
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@@ -36,10 +36,11 @@ texture = ExtResource("5_wx561")
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[node name="PlantPlaceholder" type="Node2D" parent="FieldBehaviour"]
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[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spriteToOutline") instance=ExtResource("7_2eegd")]
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[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_2eegd")]
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position = Vector2(-16, -54)
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_active = false
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_spriteToOutline = NodePath("../FieldBehaviour/MaskedField/FieldTexture")
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_useOutline = false
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_outlineMaterial = null
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_spritesToOutline = [NodePath("../FieldBehaviour/MaskedField")]
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[node name="PlantCreationEventRaiser" type="Node" parent="."]
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script = ExtResource("9_teirr")
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