Added minigame to attack action
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using System.Collections.Generic;
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namespace Babushka.scripts.CSharp.Common.Fight.ActionDetails;
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public class MinigameActionDetail : FighterAction.FighterActionDetail
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{
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// settings
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// result
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public List<int>? damageHits = null;
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public MinigameActionDetail()
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{
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}
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public override bool DetailComplete()
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{
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return damageHits != null;
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}
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public void ResetResult()
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{
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damageHits = null;
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}
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}
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