Vesna can walk diagonally now

This commit is contained in:
2025-08-02 15:08:38 +02:00
parent 2e21fb7e98
commit 8e0dced918
10 changed files with 151 additions and 67 deletions
@@ -35,7 +35,7 @@ public partial class PlantBehaviour2D : Node2D
if (_field.FieldState != FieldState.Watered || _magicWordSaid != _magicWordNeeded)
return;
GetTree().CallGroup("PlantGrowing", Player2D.MethodName.PlayFarmingAnimation);
//GetTree().CallGroup("PlantGrowing", PlayerMovement.MethodName.PlayFarmingAnimation);
// todo:
// find out why the last plant stage is being skipped the second time around
switch (_state)