:memo::fire:🔨

- removed a lot of unnecessary code
- Made a minimal working version
- Added documentation
This commit is contained in:
2025-10-24 15:13:35 +02:00
parent 0e55394699
commit 8f097de476
9 changed files with 68 additions and 189 deletions
+2 -5
View File
@@ -2142,7 +2142,7 @@ editable = false
scrollable = false
[node name="DetectionCross" parent="CharacterBody2D" instance=ExtResource("466_e04c3")]
position = Vector2(0, -400)
position = Vector2(0, -200)
[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer", "_wateringParticles")]
script = ExtResource("817_6nrw3")
@@ -2193,10 +2193,7 @@ wait_time = 0.5
[connection signal="InventorySelectionChanged" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
[connection signal="PickedUpTool" from="." to="CharacterBody2D/visuals" method="ActivateTool"]
[connection signal="PickedUpTool" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
[connection signal="LookingDown" from="CharacterBody2D/visuals" to="CharacterBody2D/DetectionCross" method="ActivateDown"]
[connection signal="LookingLeft" from="CharacterBody2D/visuals" to="CharacterBody2D/DetectionCross" method="ActivateLeft"]
[connection signal="LookingRight" from="CharacterBody2D/visuals" to="CharacterBody2D/DetectionCross" method="ActivateRight"]
[connection signal="LookingUp" from="CharacterBody2D/visuals" to="CharacterBody2D/DetectionCross" method="ActivateUp"]
[connection signal="LookDirection" from="CharacterBody2D/visuals" to="CharacterBody2D/DetectionCross" method="SetDirection"]
[connection signal="WateringField" from="FarmingControls" to="CharacterBody2D/visuals" method="PlayWateringAnimation"]
[connection signal="WateringField" from="FarmingControls" to="CharacterBody2D/WateringCanUI" method="Water"]
[connection signal="timelineEnded" from="dialogic toggle" to="." method="EnableMovement"]