:memo::fire:🔨
- removed a lot of unnecessary code - Made a minimal working version - Added documentation
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@@ -3,21 +3,10 @@
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[ext_resource type="Script" uid="uid://ccc6m6c5khd2x" path="res://scripts/CSharp/Common/CharacterControls/DetectionCross.cs" id="1_va8tx"]
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[ext_resource type="PackedScene" uid="uid://dugr6ff1g7hi0" path="res://prefabs/interactions/detector.tscn" id="2_8hh05"]
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[node name="DetectionCross" type="Node2D" node_paths=PackedStringArray("_left", "_right", "_up", "_down")]
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[node name="DetectionCross" type="Node2D" node_paths=PackedStringArray("_detector")]
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script = ExtResource("1_va8tx")
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_left = NodePath("detector_left")
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_right = NodePath("detector_right")
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_up = NodePath("detector_top")
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_down = NodePath("detector_bottom")
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_detector = NodePath("detector")
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_xOffset = 300.0
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_yOffset = 300.0
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[node name="detector_right" parent="." instance=ExtResource("2_8hh05")]
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position = Vector2(300, 250)
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[node name="detector_left" parent="." instance=ExtResource("2_8hh05")]
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position = Vector2(-300, 250)
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[node name="detector_top" parent="." instance=ExtResource("2_8hh05")]
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position = Vector2(0, -200)
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[node name="detector_bottom" parent="." instance=ExtResource("2_8hh05")]
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position = Vector2(0, 700)
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[node name="detector" parent="." instance=ExtResource("2_8hh05")]
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