:memo::fire:🔨

- removed a lot of unnecessary code
- Made a minimal working version
- Added documentation
This commit is contained in:
2025-10-24 15:13:35 +02:00
parent 0e55394699
commit 8f097de476
9 changed files with 68 additions and 189 deletions
@@ -2,13 +2,9 @@ using Godot;
namespace Babushka.scripts.CSharp.Common.CharacterControls;
/// <summary>
/// Used for identifying <see cref="InteractionArea2D"/> scenes when listening for area overlaps.
/// </summary>
public partial class DetectableInteractionArea : Area2D
{
[Export] private InteractionArea2D _interactionArea2D;
public void ActivateInteractionArea(bool activate)
{
_interactionArea2D.IsActive = activate;
}
}