:memo::fire:🔨
- removed a lot of unnecessary code - Made a minimal working version - Added documentation
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@@ -92,7 +92,7 @@ public partial class InteractionArea2D : Node2D
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private void TryInteract()
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{
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if (_area.HasOverlappingBodies())
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if (_area.HasOverlappingAreas())
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{
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_label.Hide();
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