Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.

This commit is contained in:
2025-11-11 12:15:30 +01:00
parent fe1dd2bcc1
commit 97dcadf07a
9 changed files with 61 additions and 54 deletions
+1 -1
View File
@@ -2162,7 +2162,7 @@ _fieldPrefab = ExtResource("818_16w6h")
_movingPlayer = NodePath("../CharacterBody2D")
_wateringParticles = NodePath("../pouring water vfx")
_wateringCanParticlesVerticalOffset = -100.0
_fieldOffsetVector = Vector2i(735, 680)
_fieldOffsetVector = Vector2i(735, 600)
[node name="pouring water vfx" type="CPUParticles2D" parent="."]
position = Vector2(-652, -599)