Added duck sprite
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=95 format=3 uid="uid://gigb28qk8t12"]
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[gd_scene load_steps=96 format=3 uid="uid://gigb28qk8t12"]
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[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"]
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[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
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@@ -61,6 +61,7 @@
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[ext_resource type="Texture2D" uid="uid://d3dwl6ph0pu1d" path="res://art/nature/grass/grass-6.png" id="46_ycj14"]
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[ext_resource type="Texture2D" uid="uid://lvhbicmwqab5" path="res://art/farm/tilable grounds/böden/fruchtbarer wilder trockender boden.png" id="47_loeum"]
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[ext_resource type="AudioStream" uid="uid://c43a6x43jkikl" path="res://audio/sfx/Farming/SFX_GettingWater_Well_01_Reverb.wav" id="49_d77e7"]
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[ext_resource type="PackedScene" uid="uid://muuxxgvx33fp" path="res://prefabs/farm/duck.tscn" id="62_i36hd"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"]
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shader = ExtResource("13_7p0hq")
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@@ -2165,6 +2166,13 @@ max_distance = 2e+07
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playback_type = 2
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script = ExtResource("40_w3jkj")
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[node name="Duck" parent="." instance=ExtResource("62_i36hd")]
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position = Vector2(-5079, 2614)
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[node name="Duck2" parent="." instance=ExtResource("62_i36hd")]
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position = Vector2(-4605, 2312)
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scale = Vector2(-1, 1)
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[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
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[connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"]
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[connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"]
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