Reworked Camera controls outside scene
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@@ -2122,10 +2122,6 @@ texture = ExtResource("816_1a3c1")
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region_enabled = true
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region_rect = Rect2(-1, 1128, 417, 299)
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[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
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position = Vector2(26, -469)
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zoom = Vector2(0.3, 0.3)
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[node name="WateringCanUI" type="Node2D" parent="CharacterBody2D" node_paths=PackedStringArray("_stages")]
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position = Vector2(0, -929)
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scale = Vector2(2, 2)
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@@ -2171,7 +2167,7 @@ texture = ExtResource("473_g32y8")
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script = ExtResource("817_6nrw3")
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_fieldPrefab = ExtResource("818_16w6h")
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_movingPlayer = NodePath("../CharacterBody2D")
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_camera = NodePath("../CharacterBody2D/Camera2D")
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_camera = NodePath("")
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_wateringParticles = NodePath("../pouring water vfx")
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_wateringCanParticlesVerticalOffset = -100.0
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