Reworked Camera controls outside scene

This commit is contained in:
2025-07-06 21:56:15 +02:00
parent ab2cf3f497
commit 9c7ae20c18
3 changed files with 18 additions and 11 deletions
+1 -5
View File
@@ -2122,10 +2122,6 @@ texture = ExtResource("816_1a3c1")
region_enabled = true
region_rect = Rect2(-1, 1128, 417, 299)
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
position = Vector2(26, -469)
zoom = Vector2(0.3, 0.3)
[node name="WateringCanUI" type="Node2D" parent="CharacterBody2D" node_paths=PackedStringArray("_stages")]
position = Vector2(0, -929)
scale = Vector2(2, 2)
@@ -2171,7 +2167,7 @@ texture = ExtResource("473_g32y8")
script = ExtResource("817_6nrw3")
_fieldPrefab = ExtResource("818_16w6h")
_movingPlayer = NodePath("../CharacterBody2D")
_camera = NodePath("../CharacterBody2D/Camera2D")
_camera = NodePath("")
_wateringParticles = NodePath("../pouring water vfx")
_wateringCanParticlesVerticalOffset = -100.0