🚧 WIP detection works now

This commit is contained in:
2025-12-12 13:46:32 +01:00
parent 7ffbb8e68d
commit 9e0e87ef17
13 changed files with 105 additions and 99 deletions
+4 -2
View File
@@ -1,13 +1,15 @@
[gd_scene load_steps=3 format=3 uid="uid://dugr6ff1g7hi0"]
[gd_scene load_steps=4 format=3 uid="uid://dugr6ff1g7hi0"]
[ext_resource type="Script" uid="uid://c3pd60biootsx" path="res://scripts/CSharp/Common/CharacterControls/Detector.cs" id="1_6pib0"]
[ext_resource type="Resource" uid="uid://clwqh3w5aqi5e" path="res://resources/low code/interactables/var_interactableToTrigger.tres" id="2_3fanv"]
[sub_resource type="CircleShape2D" id="CircleShape2D_6pib0"]
radius = 200.0
radius = 300.0
[node name="detector" type="Area2D"]
collision_layer = 4
script = ExtResource("1_6pib0")
_itemToTriggerResource = ExtResource("2_3fanv")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_6pib0")