🚧 WIP detection works now
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@@ -1,9 +1,10 @@
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[gd_scene load_steps=7 format=3 uid="uid://cqc72e4hq6bcd"]
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[gd_scene load_steps=8 format=3 uid="uid://cqc72e4hq6bcd"]
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[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
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[ext_resource type="Resource" uid="uid://clwqh3w5aqi5e" path="res://resources/low code/interactables/var_interactableToTrigger.tres" id="2_o1drf"]
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[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
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[ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"]
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[ext_resource type="Script" uid="uid://pqemey80frcq" path="res://scripts/CSharp/Low Code/Variables/VariableListener.cs" id="4_gj2nu"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
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resource_local_to_scene = true
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@@ -14,7 +15,6 @@ default_font_size = 30
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[node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_area", "_label")]
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script = ExtResource("1_5ajrf")
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_interactableToTrigger = ExtResource("2_o1drf")
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_area = NodePath("Area2D")
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_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
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_outlineMaterial = ExtResource("2_qoey7")
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@@ -54,5 +54,8 @@ text = "[E]"
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horizontal_alignment = 2
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vertical_alignment = 2
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[connection signal="area_entered" from="Area2D" to="." method="OnPlayerEntered"]
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[connection signal="area_exited" from="Area2D" to="." method="OnPlayerExited"]
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[node name="SelectionListener" type="Node" parent="."]
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script = ExtResource("4_gj2nu")
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_variableResources = Array[Object]([ExtResource("2_o1drf")])
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[connection signal="NewEventPayload" from="SelectionListener" to="Area2D" method="InteractionAreaSelectionChanged"]
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