🚧 WIP detection works now
This commit is contained in:
@@ -2173,7 +2173,7 @@ script = ExtResource("472_kduih")
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|||||||
_wateringCanFillStateNode = NodePath("../WateringCanFillState")
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_wateringCanFillStateNode = NodePath("../WateringCanFillState")
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[node name="DetectionCross" parent="CharacterBody2D" instance=ExtResource("466_e04c3")]
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[node name="DetectionCross" parent="CharacterBody2D" instance=ExtResource("466_e04c3")]
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position = Vector2(0, -371)
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position = Vector2(0, -260)
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[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer")]
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[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer")]
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script = ExtResource("817_6nrw3")
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script = ExtResource("817_6nrw3")
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@@ -1,8 +1,7 @@
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[gd_scene load_steps=25 format=3 uid="uid://muuxxgvx33fp"]
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[gd_scene load_steps=24 format=3 uid="uid://muuxxgvx33fp"]
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[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
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[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
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[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
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[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
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[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="2_fdf3t"]
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[ext_resource type="AudioStream" uid="uid://qv0aubjeyi0u" path="res://audio/sfx/Animals/SFX_Duck_Quack_01.wav" id="3_kjie1"]
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[ext_resource type="AudioStream" uid="uid://qv0aubjeyi0u" path="res://audio/sfx/Animals/SFX_Duck_Quack_01.wav" id="3_kjie1"]
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[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="3_rdn2q"]
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[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="3_rdn2q"]
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[ext_resource type="AudioStream" uid="uid://da84l8e44scwh" path="res://audio/sfx/Animals/SFX_Duck_Quack_02.wav" id="4_54k4r"]
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[ext_resource type="AudioStream" uid="uid://da84l8e44scwh" path="res://audio/sfx/Animals/SFX_Duck_Quack_02.wav" id="4_54k4r"]
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@@ -143,7 +142,6 @@ viewport_path = NodePath("SubViewport")
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z_index = 1
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z_index = 1
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y_sort_enabled = true
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y_sort_enabled = true
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script = ExtResource("1_54k4r")
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script = ExtResource("1_54k4r")
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_sceneKeyProvider = ExtResource("2_fdf3t")
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_transferDelayMs = 1000
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_transferDelayMs = 1000
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_animationPlayer = NodePath("AnimationPlayer")
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_animationPlayer = NodePath("AnimationPlayer")
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@@ -74,6 +74,7 @@ texture = ExtResource("5_wx561")
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y_sort_enabled = true
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y_sort_enabled = true
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[node name="InteractionArea" parent="FieldBehaviour" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_2eegd")]
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[node name="InteractionArea" parent="FieldBehaviour" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("7_2eegd")]
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process_mode = 4
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position = Vector2(-28.88889, -57)
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position = Vector2(-28.88889, -57)
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scale = Vector2(1.1111112, 1)
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scale = Vector2(1.1111112, 1)
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_active = false
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_active = false
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@@ -2,19 +2,20 @@
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[ext_resource type="Script" uid="uid://ccc6m6c5khd2x" path="res://scripts/CSharp/Common/CharacterControls/DetectionCross.cs" id="1_va8tx"]
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[ext_resource type="Script" uid="uid://ccc6m6c5khd2x" path="res://scripts/CSharp/Common/CharacterControls/DetectionCross.cs" id="1_va8tx"]
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[ext_resource type="PackedScene" uid="uid://dugr6ff1g7hi0" path="res://prefabs/interactions/detector.tscn" id="2_8hh05"]
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[ext_resource type="PackedScene" uid="uid://dugr6ff1g7hi0" path="res://prefabs/interactions/detector.tscn" id="2_8hh05"]
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[ext_resource type="Script" uid="uid://b4n0nlu4ckqga" path="res://scripts/CSharp/Common/CharacterControls/RaycastDetector.cs" id="2_va8tx"]
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[node name="DetectionCross" type="Node2D" node_paths=PackedStringArray("_collider", "_detector")]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_va8tx"]
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position = Vector2(0, 1)
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[node name="DetectionCross" type="Node2D" node_paths=PackedStringArray("_collider", "_shapeCast2D")]
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script = ExtResource("1_va8tx")
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script = ExtResource("1_va8tx")
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_collider = NodePath("detector")
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_collider = NodePath("detector")
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_detector = NodePath("Raycast")
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_shapeCast2D = NodePath("ShapeCast2D")
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_xOffset = 200.0
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_xOffset = 200.0
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_yOffset = 200.0
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_yOffset = 200.0
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[node name="Raycast" type="RayCast2D" parent="."]
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[node name="detector" parent="." node_paths=PackedStringArray("_shapeCast2D") instance=ExtResource("2_8hh05")]
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target_position = Vector2(222, -168)
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_shapeCast2D = NodePath("../ShapeCast2D")
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collide_with_areas = true
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script = ExtResource("2_va8tx")
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[node name="detector" parent="." instance=ExtResource("2_8hh05")]
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[node name="ShapeCast2D" type="ShapeCast2D" parent="."]
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shape = SubResource("RectangleShape2D_va8tx")
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target_position = Vector2(200, 0)
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collide_with_areas = true
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@@ -1,13 +1,15 @@
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[gd_scene load_steps=3 format=3 uid="uid://dugr6ff1g7hi0"]
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[gd_scene load_steps=4 format=3 uid="uid://dugr6ff1g7hi0"]
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[ext_resource type="Script" uid="uid://c3pd60biootsx" path="res://scripts/CSharp/Common/CharacterControls/Detector.cs" id="1_6pib0"]
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[ext_resource type="Script" uid="uid://c3pd60biootsx" path="res://scripts/CSharp/Common/CharacterControls/Detector.cs" id="1_6pib0"]
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[ext_resource type="Resource" uid="uid://clwqh3w5aqi5e" path="res://resources/low code/interactables/var_interactableToTrigger.tres" id="2_3fanv"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_6pib0"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_6pib0"]
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radius = 200.0
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radius = 300.0
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[node name="detector" type="Area2D"]
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[node name="detector" type="Area2D"]
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collision_layer = 4
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collision_layer = 4
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script = ExtResource("1_6pib0")
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script = ExtResource("1_6pib0")
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_itemToTriggerResource = ExtResource("2_3fanv")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_6pib0")
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shape = SubResource("CircleShape2D_6pib0")
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@@ -1,9 +1,10 @@
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[gd_scene load_steps=7 format=3 uid="uid://cqc72e4hq6bcd"]
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[gd_scene load_steps=8 format=3 uid="uid://cqc72e4hq6bcd"]
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[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
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[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
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[ext_resource type="Resource" uid="uid://clwqh3w5aqi5e" path="res://resources/low code/interactables/var_interactableToTrigger.tres" id="2_o1drf"]
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[ext_resource type="Resource" uid="uid://clwqh3w5aqi5e" path="res://resources/low code/interactables/var_interactableToTrigger.tres" id="2_o1drf"]
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[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
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[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
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[ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"]
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[ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"]
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[ext_resource type="Script" uid="uid://pqemey80frcq" path="res://scripts/CSharp/Low Code/Variables/VariableListener.cs" id="4_gj2nu"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_npluf"]
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resource_local_to_scene = true
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resource_local_to_scene = true
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@@ -14,7 +15,6 @@ default_font_size = 30
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[node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_area", "_label")]
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[node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_area", "_label")]
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script = ExtResource("1_5ajrf")
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script = ExtResource("1_5ajrf")
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_interactableToTrigger = ExtResource("2_o1drf")
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_area = NodePath("Area2D")
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_area = NodePath("Area2D")
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_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
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_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
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_outlineMaterial = ExtResource("2_qoey7")
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_outlineMaterial = ExtResource("2_qoey7")
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@@ -54,5 +54,8 @@ text = "[E]"
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horizontal_alignment = 2
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horizontal_alignment = 2
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vertical_alignment = 2
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vertical_alignment = 2
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[connection signal="area_entered" from="Area2D" to="." method="OnPlayerEntered"]
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[node name="SelectionListener" type="Node" parent="."]
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[connection signal="area_exited" from="Area2D" to="." method="OnPlayerExited"]
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script = ExtResource("4_gj2nu")
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_variableResources = Array[Object]([ExtResource("2_o1drf")])
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[connection signal="NewEventPayload" from="SelectionListener" to="Area2D" method="InteractionAreaSelectionChanged"]
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@@ -985,7 +985,8 @@ collision_mask = 4
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position = Vector2(145.5, -224)
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position = Vector2(145.5, -224)
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shape = SubResource("RectangleShape2D_0sfl7")
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shape = SubResource("RectangleShape2D_0sfl7")
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[node name="InteractionArea" parent="YSorted/Well" instance=ExtResource("27_klb81")]
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[node name="InteractionArea" parent="YSorted/Well" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("27_klb81")]
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_spritesToOutline = [NodePath("..")]
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_id = 1
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_id = 1
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metadata/SaveID = "b8f7b7fe-e057-4974-ba12-9134722998de"
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metadata/SaveID = "b8f7b7fe-e057-4974-ba12-9134722998de"
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@@ -2313,9 +2314,8 @@ position = Vector2(3183, 2369)
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offset = Vector2(1, -50)
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offset = Vector2(1, -50)
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region_rect = Rect2(207, 1184, 149, 142)
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region_rect = Rect2(207, 1184, 149, 142)
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[node name="InteractionArea" parent="YSorted/trash/trashObject2" index="0" node_paths=PackedStringArray("_spritesToOutline")]
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[node name="InteractionArea" parent="YSorted/trash/trashObject2" index="0"]
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position = Vector2(-9, -46)
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position = Vector2(-9, -46)
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_spritesToOutline = []
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metadata/SaveID = "549bbcf4-ea57-4b8f-80b1-b13ca648559b"
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metadata/SaveID = "549bbcf4-ea57-4b8f-80b1-b13ca648559b"
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[node name="trashObject3" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
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[node name="trashObject3" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
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@@ -2325,9 +2325,8 @@ position = Vector2(4724, 3519)
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offset = Vector2(1, -50)
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offset = Vector2(1, -50)
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region_rect = Rect2(400, 1053, 163, 141)
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region_rect = Rect2(400, 1053, 163, 141)
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[node name="InteractionArea" parent="YSorted/trash/trashObject3" index="0" node_paths=PackedStringArray("_spritesToOutline")]
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[node name="InteractionArea" parent="YSorted/trash/trashObject3" index="0"]
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position = Vector2(-13, -53)
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position = Vector2(-13, -53)
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_spritesToOutline = []
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metadata/SaveID = "29874314-50c1-4a21-9494-18f936d6e097"
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metadata/SaveID = "29874314-50c1-4a21-9494-18f936d6e097"
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||||||
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[node name="trashObject4" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
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[node name="trashObject4" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
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@@ -2337,9 +2336,8 @@ position = Vector2(5385, 3391)
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offset = Vector2(1, -50)
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offset = Vector2(1, -50)
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region_rect = Rect2(1048, 1092, 348, 106)
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region_rect = Rect2(1048, 1092, 348, 106)
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[node name="InteractionArea" parent="YSorted/trash/trashObject4" index="0" node_paths=PackedStringArray("_spritesToOutline")]
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[node name="InteractionArea" parent="YSorted/trash/trashObject4" index="0"]
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position = Vector2(0, -59)
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position = Vector2(0, -59)
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_spritesToOutline = []
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metadata/SaveID = "7ccaa831-5526-40ed-8ca3-31ba2ad929a6"
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metadata/SaveID = "7ccaa831-5526-40ed-8ca3-31ba2ad929a6"
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||||||
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[node name="trashObject5" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
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[node name="trashObject5" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
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@@ -2376,9 +2374,8 @@ rotation = 1.77025
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offset = Vector2(0, 0)
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offset = Vector2(0, 0)
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region_rect = Rect2(1048, 1092, 348, 106)
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region_rect = Rect2(1048, 1092, 348, 106)
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[node name="InteractionArea" parent="YSorted/trash/trashObject9" index="0" node_paths=PackedStringArray("_spritesToOutline")]
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[node name="InteractionArea" parent="YSorted/trash/trashObject9" index="0"]
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position = Vector2(22.40873, 25.05658)
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position = Vector2(22.40873, 25.05658)
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||||||
_spritesToOutline = []
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|
||||||
metadata/SaveID = "7bf227d6-3844-41e9-a9cd-524052aced3b"
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metadata/SaveID = "7bf227d6-3844-41e9-a9cd-524052aced3b"
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||||||
|
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||||||
[node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")]
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[node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")]
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||||||
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|||||||
@@ -9,14 +9,16 @@ public partial class DetectableInteractionArea : Area2D
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{
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{
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[Export] public InteractionArea2D interactionArea2D;
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[Export] public InteractionArea2D interactionArea2D;
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||||||
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|
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public void Detected()
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|
||||||
{
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|
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GD.Print("Detected " + interactionArea2D.GetParent().Name);
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|
||||||
interactionArea2D.IsSelectedByDetector = true;
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|
||||||
}
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|
||||||
|
|
||||||
public void NoLongerDetected()
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public void InteractionAreaSelectionChanged(Variant instanceID)
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{
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{
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interactionArea2D.IsSelectedByDetector = false;
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if (instanceID.AsString() == GetInstanceId().ToString())
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||||||
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{
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||||||
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interactionArea2D.HighlightInteractable();
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||||||
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}
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||||||
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else
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||||||
|
{
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||||||
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interactionArea2D.ResetHighlight();
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||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -8,7 +8,7 @@ namespace Babushka.scripts.CSharp.Common.CharacterControls;
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|||||||
public partial class DetectionCross : Node2D
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public partial class DetectionCross : Node2D
|
||||||
{
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{
|
||||||
[Export] private Detector _collider;
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[Export] private Detector _collider;
|
||||||
[Export] private RaycastDetector _detector;
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[Export] private ShapeCast2D _shapeCast2D;
|
||||||
[Export] private float _xOffset;
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[Export] private float _xOffset;
|
||||||
[Export] private float _yOffset;
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[Export] private float _yOffset;
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||||||
|
|
||||||
@@ -20,6 +20,6 @@ public partial class DetectionCross : Node2D
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|||||||
{
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{
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||||||
Vector2 newPos = new Vector2(direction.X * _xOffset, direction.Y * _yOffset);
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Vector2 newPos = new Vector2(direction.X * _xOffset, direction.Y * _yOffset);
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||||||
_collider.Position = newPos;
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_collider.Position = newPos;
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||||||
_detector.TargetPosition = newPos;
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_shapeCast2D.TargetPosition = newPos;
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||||||
}
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}
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||||||
}
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}
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||||||
@@ -1,6 +1,7 @@
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|||||||
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using System.Collections.Generic;
|
||||||
using Babushka.scripts.CSharp.Common.Services;
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using Babushka.scripts.CSharp.Common.Services;
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||||||
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using Babushka.scripts.CSharp.Low_Code.Variables;
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||||||
using Godot;
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using Godot;
|
||||||
using Godot.Collections;
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|
||||||
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|
||||||
namespace Babushka.scripts.CSharp.Common.CharacterControls;
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namespace Babushka.scripts.CSharp.Common.CharacterControls;
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||||||
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|
||||||
@@ -9,18 +10,11 @@ namespace Babushka.scripts.CSharp.Common.CharacterControls;
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|||||||
/// </summary>
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/// </summary>
|
||||||
public partial class Detector : Area2D
|
public partial class Detector : Area2D
|
||||||
{
|
{
|
||||||
|
|
||||||
[Export] private bool _active = true;
|
[Export] private bool _active = true;
|
||||||
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[Export] private ShapeCast2D _shapeCast2D;
|
||||||
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[Export] private VariableResource _itemToTriggerResource;
|
||||||
|
|
||||||
/// <summary>
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private readonly List<ulong> _areasInDetector = new();
|
||||||
/// Called when entering an interactionArea node.
|
|
||||||
/// </summary>
|
|
||||||
[Signal] public delegate void InteractableEnteredEventHandler();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Called when exiting an interactionArea node.
|
|
||||||
/// </summary>
|
|
||||||
[Signal] public delegate void InteractableExitedEventHandler();
|
|
||||||
|
|
||||||
public bool IsActive
|
public bool IsActive
|
||||||
{
|
{
|
||||||
@@ -47,9 +41,11 @@ public partial class Detector : Area2D
|
|||||||
if (!_active || !InputService.Instance.InputEnabled)
|
if (!_active || !InputService.Instance.InputEnabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (area is DetectableInteractionArea interactionArea2D)
|
if (area is DetectableInteractionArea detectable)
|
||||||
{
|
{
|
||||||
EmitSignal(SignalName.InteractableEntered);
|
ulong id = detectable.GetInstanceId();
|
||||||
|
_areasInDetector.Add(id);
|
||||||
|
CalculateClosestInteractable();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -62,10 +58,35 @@ public partial class Detector : Area2D
|
|||||||
if (!_active || !InputService.Instance.InputEnabled)
|
if (!_active || !InputService.Instance.InputEnabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (area is DetectableInteractionArea interactionArea2D)
|
if (area is DetectableInteractionArea detectable)
|
||||||
{
|
{
|
||||||
|
ulong id = detectable.GetInstanceId();
|
||||||
|
if( _areasInDetector.Contains(id))
|
||||||
|
_areasInDetector.Remove(id);
|
||||||
|
CalculateClosestInteractable();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
EmitSignal(SignalName.InteractableExited);
|
private void CalculateClosestInteractable()
|
||||||
|
{
|
||||||
|
GD.Print($"Areas in detector: {_areasInDetector.Count}");
|
||||||
|
float smallestDistance = float.MaxValue;
|
||||||
|
string closestInteractable = null;
|
||||||
|
foreach (var area in _areasInDetector)
|
||||||
|
{
|
||||||
|
Area2D? area2D = InstanceFromId(area) as Area2D;
|
||||||
|
if(area2D == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
float distance = area2D.GlobalPosition.DistanceSquaredTo(ToGlobal(_shapeCast2D.TargetPosition));
|
||||||
|
if (distance < smallestDistance)
|
||||||
|
{
|
||||||
|
closestInteractable = area.ToString();
|
||||||
|
smallestDistance = distance;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
GD.Print($"Closest interactable: {closestInteractable}");
|
||||||
|
_itemToTriggerResource.Payload = closestInteractable;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -44,9 +44,9 @@ public partial class InteractionArea2D : Node2D
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
public void OnPlayerEntered(Node2D player)
|
public void OnPlayerEntered(Node2D player)
|
||||||
{
|
{
|
||||||
GD.Print("OnPlayerEntered: " + this.GetParent().Name);
|
|
||||||
if (!_active || !InputService.Instance.InputEnabled)
|
if (!_active || !InputService.Instance.InputEnabled)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -59,13 +59,28 @@ public partial class InteractionArea2D : Node2D
|
|||||||
if (!IsSelectedByDetector)
|
if (!IsSelectedByDetector)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
ActivateOutline();
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
public void HighlightInteractable()
|
||||||
|
{
|
||||||
|
if (!_active || !InputService.Instance.InputEnabled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (_showLabel)
|
||||||
|
_label.Show();
|
||||||
|
|
||||||
|
if (!_useOutline)
|
||||||
|
return;
|
||||||
|
|
||||||
foreach (var sprite in _spritesToOutline)
|
foreach (var sprite in _spritesToOutline)
|
||||||
{
|
{
|
||||||
sprite.Material = _outlineMaterial;
|
sprite.Material = _outlineMaterial;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnPlayerExited(Node2D player)
|
public void ResetHighlight()
|
||||||
{
|
{
|
||||||
_label.Hide();
|
_label.Hide();
|
||||||
|
|
||||||
@@ -79,6 +94,13 @@ public partial class InteractionArea2D : Node2D
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
public void OnPlayerExited(Node2D player)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
public override void _Input(InputEvent @event)
|
public override void _Input(InputEvent @event)
|
||||||
{
|
{
|
||||||
if (!_active || !InputService.Instance.InputEnabled)
|
if (!_active || !InputService.Instance.InputEnabled)
|
||||||
@@ -134,4 +156,5 @@ public partial class InteractionArea2D : Node2D
|
|||||||
_label.Hide();
|
_label.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
|
|
||||||
namespace Babushka.scripts.CSharp.Common.CharacterControls;
|
|
||||||
|
|
||||||
public partial class RaycastDetector : RayCast2D
|
|
||||||
{
|
|
||||||
[Export] private bool _active = true;
|
|
||||||
|
|
||||||
private DetectableInteractionArea? _lastDetected;
|
|
||||||
|
|
||||||
public bool IsActive
|
|
||||||
{
|
|
||||||
get => _active;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
Visible = value;
|
|
||||||
_active = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _PhysicsProcess(double delta)
|
|
||||||
{
|
|
||||||
if (!_active)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (IsColliding())
|
|
||||||
{
|
|
||||||
if (GetCollider() is DetectableInteractionArea interactionArea)
|
|
||||||
{
|
|
||||||
if (_lastDetected != null && _lastDetected != interactionArea)
|
|
||||||
{
|
|
||||||
_lastDetected.NoLongerDetected();
|
|
||||||
}
|
|
||||||
|
|
||||||
GD.Print("Colliding with: " + interactionArea.GetParent().Name);
|
|
||||||
_lastDetected = interactionArea;
|
|
||||||
interactionArea.Detected();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://b4n0nlu4ckqga
|
|
||||||
Reference in New Issue
Block a user