WIP fixing farming mechanic again
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@@ -42,7 +42,7 @@ texture = ExtResource("4_yav45")
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[node name="FieldTexture" type="Sprite2D" parent="FieldBehaviour/MaskedField"]
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texture = ExtResource("6_a35l4")
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[node name="BeetRoot" parent="FieldBehaviour" node_paths=PackedStringArray("_smallPlants", "_field") instance=ExtResource("8_tgwxi")]
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[node name="BeetRoot" parent="FieldBehaviour" node_paths=PackedStringArray("_smallPlants", "_field") groups=["PlantGrowing"] instance=ExtResource("8_tgwxi")]
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_smallPlants = [NodePath("SmallPlant/01"), NodePath("SmallPlant/02"), null, null]
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_state = 2
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_field = NodePath("..")
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