🐛 Fixed field interaction bug
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@@ -38,7 +38,7 @@ z_index = 1
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scale = Vector2(1.3499999, 1.5)
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texture = ExtResource("9_wx561")
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[node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldIndex", "_saveIdHolder", "_fieldSprite", "_maskSprite", "_outlineSprite", "PlantingInteraction", "FieldInteractionArea", "PlantingPlaceholder", "_wateringParticles")]
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[node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldIndex", "_saveIdHolder", "_fieldSprite", "_maskSprite", "_outlineSprite", "PlantingInteraction", "PlantingPlaceholder", "_wateringParticles")]
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visible = false
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z_index = -1
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y_sort_enabled = true
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@@ -56,7 +56,6 @@ _maskTexture = Array[Texture2D]([ExtResource("2_w8caw"), ExtResource("3_c014y"),
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Tilled = ExtResource("5_wx561")
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Watered = ExtResource("6_7m4xq")
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PlantingInteraction = NodePath("InteractionArea")
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FieldInteractionArea = NodePath("InteractionArea")
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PlantingPlaceholder = NodePath("PlantPlaceholder")
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ItemRepository = ExtResource("7_w8caw")
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_wateringParticles = NodePath("../pouring water vfx")
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@@ -79,7 +78,6 @@ position = Vector2(-28.88889, -57)
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scale = Vector2(1.1111112, 1)
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_active = false
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_spritesToOutline = [NodePath("../../OutlineSprite")]
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_showLabel = false
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[node name="PlantCreationEventRaiser" type="Node" parent="."]
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script = ExtResource("9_teirr")
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