folder refactoring, plant_base adjustments
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@@ -1,8 +1,8 @@
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[gd_scene load_steps=5 format=3 uid="uid://dbd1niu3tp8y5"]
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[ext_resource type="Script" uid="uid://cp4snd0amnhfu" path="res://scripts/CSharp/Common/Player3D.cs" id="1_3trg2"]
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[ext_resource type="Script" uid="uid://b4ugrget2x6lb" path="res://scripts/CSharp/Common/CharacterControls/Player3D.cs" id="1_3trg2"]
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[ext_resource type="Texture2D" uid="uid://duaideiajsu8r" path="res://art/Characters/Vesna/babushka concept art vesna.png" id="2_3trg2"]
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[ext_resource type="Script" uid="uid://c81bn1w8o0n2n" path="res://scripts/CSharp/Common/CameraPivot.cs" id="3_3trg2"]
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[ext_resource type="Script" uid="uid://r5tahuqvbucy" path="res://scripts/CSharp/Common/Camera/CameraPivot.cs" id="3_3trg2"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1vdrh"]
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radius = 0.0478421
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@@ -11,10 +11,11 @@ height = 0.234557
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[node name="Player3d" type="Node3D"]
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[node name="CharacterBody3D" type="CharacterBody3D" parent="." node_paths=PackedStringArray("_camera", "_frontSprite", "_sideSprite")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
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collision_layer = 16
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collision_mask = 17
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script = ExtResource("1_3trg2")
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_speed = 10.0
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_speed = 400.0
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_camera = NodePath("CameraPivot2/SubPivot/Camera3D")
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_frontSprite = NodePath("FrontSprite")
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_sideSprite = NodePath("SideSprite")
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@@ -52,3 +53,5 @@ _subPivot = NodePath("SubPivot")
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[node name="Camera3D" type="Camera3D" parent="CharacterBody3D/CameraPivot2/SubPivot"]
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transform = Transform3D(1, 0, 0, 0, 0.933581, 0.358368, 0, -0.358368, 0.933581, 0, 0.638658, 1.73382)
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fov = 24.0844
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[node name="FarmingMechanic" type="Node3D" parent="CharacterBody3D"]
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