folder refactoring, plant_base adjustments

This commit is contained in:
2025-04-06 18:46:59 +02:00
parent d144f5c0c4
commit a9b1c179cd
32 changed files with 205 additions and 53 deletions
+5 -4
View File
@@ -1,9 +1,9 @@
[gd_scene load_steps=3 format=3 uid="uid://ob04y3syvo0e"]
[ext_resource type="Script" uid="uid://cgkea4bmd6a8f" path="res://scripts/CSharp/Common/InteractionArea.cs" id="1_b15wn"]
[ext_resource type="Script" uid="uid://dumwt7lledufm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea.cs" id="1_b15wn"]
[sub_resource type="SphereShape3D" id="SphereShape3D_i8sim"]
radius = 1.0
resource_local_to_scene = true
[node name="InteractionArea" type="Node3D" node_paths=PackedStringArray("_area", "_label")]
script = ExtResource("1_b15wn")
@@ -17,14 +17,15 @@ collision_mask = 16
shape = SubResource("SphereShape3D_i8sim")
[node name="Label3D" type="Label3D" parent="."]
visible = false
sorting_offset = 100.0
pixel_size = 0.001
billboard = 1
no_depth_test = true
fixed_size = true
text = "<E>"
font_size = 98
outline_size = 22
font_size = 46
outline_size = 10
[connection signal="body_entered" from="Area3D" to="." method="OnPlayerEntered"]
[connection signal="body_exited" from="Area3D" to="." method="OnPlayerExited"]