♻️ scene name refactoring part two: fixing scene transition paths in scenes
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@@ -30,7 +30,7 @@ radius = 509.071
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[node name="VesnasRoom" type="Node2D"]
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y_sort_enabled = true
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script = ExtResource("1_c6eln")
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_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_common_room.tscn", "res://scenes/Babushka_scene_fight_world_room.tscn")
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_sceneNamesToLoad = PackedStringArray("res://scenes/scene_indoor_common_room.tscn", "res://scenes/scene_fight_world_room.tscn")
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[node name="Colliders" type="Node2D" parent="."]
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position = Vector2(1297, 5292)
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