Made basic quest setup

This commit is contained in:
cblech
2025-06-26 20:38:00 +02:00
parent 58c65fc928
commit ace7575026
28 changed files with 392 additions and 0 deletions
+21
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#nullable enable
using Godot;
using System;
using Babushka.scripts.CSharp.Common.Quest;
public partial class QuestLog : Control
{
[Signal]
public delegate void DetailQuestChangedEventHandler(QuestLog questLog);
public QuestResource? currentDetailQuest
{
get => _currentDetailQuestBacking;
set
{
_currentDetailQuestBacking = value;
EmitSignalDetailQuestChanged(this);
}
}
private QuestResource? _currentDetailQuestBacking;
}