Made basic quest setup

This commit is contained in:
cblech
2025-06-26 20:38:00 +02:00
parent 58c65fc928
commit ace7575026
28 changed files with 392 additions and 0 deletions
@@ -0,0 +1,20 @@
using Godot;
using System;
using System.Collections.Generic;
using Babushka.scripts.CSharp.Common.Quest;
using Godot.Collections;
public partial class QuestTestingScript : Node
{
[Export(PropertyHint.ArrayType)]
private Array<QuestResource> _questsToActivate;
public override void _EnterTree()
{
foreach (var questResource in _questsToActivate)
{
QuestManager.Instance.ChangeQuestStatus(questResource, QuestStatus.Status.Active);
}
}
}