Fixed Yeli Y sorting issue and made fields rounded

This commit is contained in:
2025-06-15 08:38:34 +02:00
committed by cblech
parent dd656d5f5f
commit afa06d3ee2
7 changed files with 78 additions and 9 deletions
+1 -1
View File
@@ -187,6 +187,7 @@ y_sort_enabled = true
script = ExtResource("1_at1n1")
[node name="InteractionArea" parent="." instance=ExtResource("42_ahrat")]
position = Vector2(0, -450)
scale = Vector2(2.805, 2.805)
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
@@ -209,7 +210,6 @@ _timelinesToPlay = PackedStringArray("yeli_intro_01")
[node name="AnimatedSprite" type="AnimatedSprite2D" parent="TalkingControl"]
y_sort_enabled = true
position = Vector2(0, 450)
sprite_frames = SubResource("SpriteFrames_f6hss")
animation = &"idle"
frame_progress = 0.437711
+5 -5
View File
@@ -2,8 +2,8 @@
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="1_femni"]
[ext_resource type="Script" uid="uid://bdffon388rkty" path="res://scripts/CSharp/Common/Farming/FieldBehaviour2D.cs" id="2_femni"]
[ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="3_lsfck"]
[ext_resource type="Texture2D" uid="uid://ctvdxwgmfaj5c" path="res://art/farm/tilable grounds/böden/nasse farming erde.png" id="4_cus02"]
[ext_resource type="Texture2D" uid="uid://cpxjptdjw7bi6" path="res://art/farm/tilable grounds/böden/trockene farming erde rund.png" id="2_yi42k"]
[ext_resource type="Texture2D" uid="uid://d3dq15edmgbwf" path="res://art/farm/tilable grounds/böden/nasse farming erde rund.png" id="4_lsfck"]
[ext_resource type="PackedScene" uid="uid://c3hwbwo423nbm" path="res://prefabs/farm/base_plant_2d.tscn" id="5_femni"]
[sub_resource type="CircleShape2D" id="CircleShape2D_femni"]
@@ -19,10 +19,10 @@ scale = Vector2(2.225, 2.225)
[node name="FieldBehaviour" type="Sprite2D" parent="."]
z_index = -1
texture = ExtResource("3_lsfck")
texture = ExtResource("2_yi42k")
script = ExtResource("2_femni")
Tilled = ExtResource("3_lsfck")
Watered = ExtResource("4_cus02")
Tilled = ExtResource("2_yi42k")
Watered = ExtResource("4_lsfck")
[node name="BasePlant" parent="FieldBehaviour" node_paths=PackedStringArray("_field") instance=ExtResource("5_femni")]
_field = NodePath("..")