🚧 watering fields kinda works now
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@@ -958,6 +958,7 @@ shape = SubResource("RectangleShape2D_0sfl7")
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[node name="InteractionArea" parent="YSorted/Brünnen" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("31_xcb8u")]
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_spritesToOutline = [NodePath("..")]
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_id = 1
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[node name="CollisionShape3D" parent="YSorted/Brünnen/InteractionArea/Area2D" index="0"]
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position = Vector2(146, -130)
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@@ -1914,7 +1915,6 @@ _variableResource = ExtResource("57_hpgl7")
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_payloadToSet = "beetRootScene"
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[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
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[connection signal="WateringField" from="YSorted/Vesna/FarmingControls" to="Audio/SFX/Watering SFX" method="PlayOneShot"]
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[connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"]
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[connection signal="InteractedTool" from="YSorted/Blocker/BackToFarm" to="." method="LoadSceneAtIndex"]
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[connection signal="finished" from="Audio/Background Music Ramp up" to="Audio/Background Music loop" method="PlayFromOffset"]
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