🚧 watering fields kinda works now

This commit is contained in:
2025-11-11 15:51:15 +01:00
parent d51cc461f7
commit b00b466045
11 changed files with 69 additions and 97 deletions
@@ -11,17 +11,14 @@ public partial class FarmingControls2D : Node2D
[Export] private VariableResource _sceneKeyProvider;
[Export] private Node2D _movingPlayer;
[Export] private Camera2D _camera;
[Export] private CpuParticles2D _wateringParticles;
[Export] private float _wateringCanParticlesVerticalOffset = 50f;
[Export] private Vector2I _fieldOffsetVector = new Vector2I(735, 651);
[Export] private Node2D _fieldParent;
[Export] private VariableResource _cursorOnField;
private int _toolId = -1;
private bool _wateringCanFilled = false;
[Signal] public delegate void WateringFieldEventHandler();
[Signal] public delegate void FieldCreatedEventHandler();
#region Tools
@@ -58,14 +55,6 @@ public partial class FarmingControls2D : Node2D
{
if (@event.IsActionPressed("click"))
{
bool cursorOnField = _cursorOnField.Payload.AsBool();
if (_toolId == WateringCanState.WATERING_CAN_ID
&& WateringCanState.GetFillState() > 0)
{
Vector2I adjustedPosition = GetAdjustedMousePosition();
WaterTheField(adjustedPosition);
}
if ( _toolId == 0)
{
Vector2I adjustedPosition = GetAdjustedMousePosition();
@@ -95,21 +84,6 @@ public partial class FarmingControls2D : Node2D
WateringCanState.Fill();
}
}
private void WaterTheField(Vector2I fieldPosition)
{
int potentialFieldIndex = FieldService.Instance.PositionToIndex(fieldPosition);
FieldBehaviour2D? field = FieldService.Instance.TryGet(_sceneKeyProvider.Payload.AsString(), potentialFieldIndex);
if (field == null || field.FieldState == FieldState.Watered)
{
return;
}
field.Water();
_wateringParticles.GlobalPosition = new Vector2(field.GlobalPosition.X, field.GlobalPosition.Y + _wateringCanParticlesVerticalOffset);
WateringCanState.Water();
EmitSignal(SignalName.WateringField);
}
#endregion