Vesna walking and idle animations work for all movement directions.
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=5 format=3 uid="uid://cgjc4wurbgimy"]
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[ext_resource type="Script" uid="uid://b7vlkecrn0t5c" path="res://scripts/CSharp/Common/Inventory/InventoryUi.cs" id="1_6wusm"]
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[ext_resource type="Script" uid="uid://hg7jay2kt441" path="res://scripts/CSharp/Common/Inventory/InventoryUi.cs" id="1_6wusm"]
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[ext_resource type="Script" uid="uid://b2jhdxcrhtm2d" path="res://scripts/CSharp/Common/Inventory/InventoryTestScript.cs" id="3_exrk4"]
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[ext_resource type="Resource" uid="uid://datee0flk1e84" path="res://resources/items/pickaxe.tres" id="4_5fdxq"]
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[ext_resource type="Texture2D" uid="uid://c7wqla0mbu3np" path="res://graphics/ui/babushka_ui_tmp_inventory_select.png" id="4_tiss4"]
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@@ -42,6 +42,7 @@ columns = 10
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[node name="SlotSelectContainer" type="Control" parent="SlotsContainer"]
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custom_minimum_size = Vector2(1000, 100)
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layout_mode = 1
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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