fixed pickup layering
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@@ -17,6 +17,8 @@ resource_local_to_scene = true
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radius = 300.0
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radius = 300.0
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[node name="GenericItemOnGround" type="Node2D"]
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[node name="GenericItemOnGround" type="Node2D"]
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z_index = 1
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y_sort_enabled = true
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script = ExtResource("1_tlhp6")
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script = ExtResource("1_tlhp6")
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[node name="SpawnWithItem" type="Node" parent="."]
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[node name="SpawnWithItem" type="Node" parent="."]
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@@ -1080,6 +1080,9 @@ _blueprint = ExtResource("28_ipqaa")
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[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/PickupInteractionArea/Area2D" index="0"]
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[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/PickupInteractionArea/Area2D" index="0"]
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shape = SubResource("CircleShape2D_2065p")
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shape = SubResource("CircleShape2D_2065p")
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[node name="Icon" parent="YSorted/CanGenericPickup" index="4"]
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offset = Vector2(0, -50)
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[node name="RakeGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
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[node name="RakeGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
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position = Vector2(8391, 2060)
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position = Vector2(8391, 2060)
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