Made basic quest setup

This commit is contained in:
cblech
2025-05-19 11:12:23 +02:00
parent 7d1187d218
commit ba133ba607
29 changed files with 394 additions and 5 deletions
+21
View File
@@ -0,0 +1,21 @@
#nullable enable
using Godot;
using System;
using Babushka.scripts.CSharp.Common.Quest;
public partial class QuestLog : Control
{
[Signal]
public delegate void DetailQuestChangedEventHandler(QuestLog questLog);
public QuestResource? currentDetailQuest
{
get => _currentDetailQuestBacking;
set
{
_currentDetailQuestBacking = value;
EmitSignalDetailQuestChanged(this);
}
}
private QuestResource? _currentDetailQuestBacking;
}