Made basic quest setup

This commit is contained in:
cblech
2025-05-19 11:12:23 +02:00
parent 7d1187d218
commit ba133ba607
29 changed files with 394 additions and 5 deletions
@@ -0,0 +1,20 @@
using Godot;
using System;
using System.Collections.Generic;
using Babushka.scripts.CSharp.Common.Quest;
using Godot.Collections;
public partial class QuestTestingScript : Node
{
[Export(PropertyHint.ArrayType)]
private Array<QuestResource> _questsToActivate;
public override void _EnterTree()
{
foreach (var questResource in _questsToActivate)
{
QuestManager.Instance.ChangeQuestStatus(questResource, QuestStatus.Status.Active);
}
}
}