Implemented Save and Load functionality

This commit is contained in:
Katharina Ziolkowski
2026-02-03 17:30:35 +01:00
parent b65a3bbd6d
commit ba7d550c3f
7 changed files with 99 additions and 13 deletions
+5
View File
@@ -317,6 +317,11 @@ DebugEntities={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":66,"key_label":0,"unicode":98,"location":0,"echo":false,"script":null)
]
}
SaveGame={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194336,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[internationalization]