Creating new plantable fields works

This commit is contained in:
2025-04-06 23:22:05 +02:00
parent 45a58f701b
commit bd4f7edc20
3 changed files with 8 additions and 14 deletions
+7 -3
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=5 format=3 uid="uid://biwd3jj65qrlh"]
[gd_scene load_steps=6 format=3 uid="uid://biwd3jj65qrlh"]
[ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="1_2cisk"]
[ext_resource type="Script" uid="uid://histmmyi1wr" path="res://scripts/CSharp/Common/Farming/FieldBehaviour.cs" id="2_u7egi"]
[ext_resource type="PackedScene" uid="uid://bjhj1wa5olwcu" path="res://prefabs/farming/base_plant.tscn" id="4_u7egi"]
[ext_resource type="PackedScene" uid="uid://ob04y3syvo0e" path="res://prefabs/interaction_area.tscn" id="4_xc4m0"]
[sub_resource type="SphereShape3D" id="SphereShape3D_u7egi"]
@@ -18,13 +19,16 @@ _showLabel = false
shape = SubResource("SphereShape3D_u7egi")
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
transform = Transform3D(0.5, 0, 0, 0, -2.18557e-08, -0.5, 0, 0.5, -2.18557e-08, 0, 0, 0)
pixel_size = 0.004
texture = ExtResource("1_2cisk")
script = ExtResource("2_u7egi")
Tilled = ExtResource("1_2cisk")
FieldState = 1
[connection signal="Interacted" from="InteractionArea" to="." method="Farm"]
[node name="BasePlant" parent="Sprite3D" instance=ExtResource("4_u7egi")]
transform = Transform3D(0.5, 0, 0, 0, -2.18557e-08, 0.5, 0, -0.5, -2.18557e-08, 0, 0, 0)
[connection signal="Interacted" from="InteractionArea" to="Sprite3D/BasePlant" method="Grow"]
[editable path="InteractionArea"]