🚧 implemented interaction area loading

This commit is contained in:
2025-11-23 22:25:59 +01:00
parent fda2b95b38
commit bee6249c6f
3 changed files with 66 additions and 15 deletions
+4 -2
View File
@@ -160,9 +160,11 @@ libraries = {
&"": SubResource("AnimationLibrary_54k4r")
}
[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("15_uo3dh")]
[node name="InteractionArea" parent="." instance=ExtResource("15_uo3dh")]
position = Vector2(18, -250)
_spritesToOutline = [NodePath("../Duck rendered")]
_sceneKeyProvider = null
_saveId = "f99549a9-c97e-45a4-b3c9-4bac23fe6fe7"
_outlineMaterial = null
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
shape = SubResource("CircleShape2D_uo3dh")