:feature: implemented saving and loading for ducks, 🔥 removed save implementation from interactionArea

This commit is contained in:
2025-11-25 13:33:53 +01:00
parent c68727aebe
commit c695115a4a
8 changed files with 123 additions and 68 deletions
@@ -1,7 +1,6 @@
[gd_scene load_steps=7 format=3 uid="uid://cqc72e4hq6bcd"]
[gd_scene load_steps=6 format=3 uid="uid://cqc72e4hq6bcd"]
[ext_resource type="Script" uid="uid://ckp413wrub5fm" path="res://scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs" id="1_5ajrf"]
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="2_o1drf"]
[ext_resource type="Material" uid="uid://blch5kdhkbj75" path="res://art/materials/simple_interactable_outline.tres" id="2_qoey7"]
[ext_resource type="Script" uid="uid://cp2q4k62sjo6h" path="res://scripts/CSharp/Common/CharacterControls/DetectableInteractionArea.cs" id="3_2wrrq"]
@@ -14,7 +13,6 @@ default_font_size = 30
[node name="InteractionArea" type="Node2D" node_paths=PackedStringArray("_area", "_label")]
script = ExtResource("1_5ajrf")
_sceneKeyProvider = ExtResource("2_o1drf")
_area = NodePath("Area2D")
_label = NodePath("Area2D/CanvasLayer/MarginContainer/Label")
_outlineMaterial = ExtResource("2_qoey7")